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    Class PluginPaths

    Inheritance
    Object
    PluginPaths
    BoltCorePaths
    BoltFlowPaths
    Namespace: Unity.VisualScripting
    Syntax
    public class PluginPaths : IPluginModule, IPluginLinked

    Constructors

    PluginPaths(Plugin)

    Declaration
    protected PluginPaths(Plugin plugin)
    Parameters
    Type Name Description
    Plugin plugin

    Fields

    ASSETS_FOLDER_BOLT_GENERATED

    Declaration
    public static string ASSETS_FOLDER_BOLT_GENERATED
    Field Value
    Type Description
    String

    FOLDER_BOLT_GENERATED

    Declaration
    public const string FOLDER_BOLT_GENERATED = "Unity.VisualScripting.Generated"
    Field Value
    Type Description
    String

    resourcesBundle

    Declaration
    public static string resourcesBundle
    Field Value
    Type Description
    String

    Properties

    generated

    Declaration
    public static string generated { get; }
    Property Value
    Type Description
    String

    isFirstPass

    Declaration
    public bool isFirstPass { get; }
    Property Value
    Type Description
    Boolean

    package

    Declaration
    public static string package { get; }
    Property Value
    Type Description
    String

    persistentGenerated

    Declaration
    public string persistentGenerated { get; }
    Property Value
    Type Description
    String

    plugin

    Declaration
    public Plugin plugin { get; }
    Property Value
    Type Description
    Plugin
    Implements
    IPluginLinked.plugin

    projectSettings

    Declaration
    public static string projectSettings { get; }
    Property Value
    Type Description
    String

    resourcesFolder

    Declaration
    public static string resourcesFolder { get; }
    Property Value
    Type Description
    String

    transientGenerated

    Declaration
    public string transientGenerated { get; }
    Property Value
    Type Description
    String

    Methods

    Initialize()

    Declaration
    public virtual void Initialize()
    Implements
    IPluginModule.Initialize()

    LateInitialize()

    Declaration
    public virtual void LateInitialize()
    Implements
    IPluginModule.LateInitialize()

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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