Class OnMove
Called when a move event occurs.
Inheritance
OnMove
Inherited Members
Namespace: Unity.VisualScripting
Syntax
[UnitCategory("Events/GUI")]
[UnitOrder(21)]
public sealed class OnMove : GameObjectEventUnit<AxisEventData>, IGraphElementWithData, IGraphEventHandler<AxisEventData>, IGameObjectEventUnit, IEventUnit, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphItem, INotifiedCollectionItem, IDisposable, IPrewarmable, IAotStubbable, IIdentifiable, IAnalyticsIdentifiable, IGraphEventListener
Properties
data
The axis event data.
Declaration
[DoNotSerialize]
public ValueOutput data { get; }
Property Value
Type | Description |
---|---|
ValueOutput |
hookName
Declaration
protected override string hookName { get; }
Property Value
Type | Description |
---|---|
String |
Overrides
Unity.VisualScripting.GameObjectEventUnit<UnityEngine.EventSystems.AxisEventData>.hookName
MessageListenerType
Declaration
public override Type MessageListenerType { get; }
Property Value
Type | Description |
---|---|
Type |
Overrides
Unity.VisualScripting.GameObjectEventUnit<UnityEngine.EventSystems.AxisEventData>.MessageListenerType
Methods
AssignArguments(Flow, AxisEventData)
Declaration
protected override void AssignArguments(Flow flow, AxisEventData data)
Parameters
Type | Name | Description |
---|---|---|
Flow | flow | |
AxisEventData | data |
Overrides
Unity.VisualScripting.EventUnit<UnityEngine.EventSystems.AxisEventData>.AssignArguments(Unity.VisualScripting.Flow, UnityEngine.EventSystems.AxisEventData)
Definition()
Declaration
protected override void Definition()
Overrides
Unity.VisualScripting.GameObjectEventUnit<UnityEngine.EventSystems.AxisEventData>.Definition()