docs.unity3d.com
    目次を表示する/隠す

    Class NesterStateAnalyser<TNesterState>

    Inheritance
    Object
    Assigner<TNesterState, StateAnalysis>
    Analyser<TNesterState, StateAnalysis>
    StateAnalyser<TNesterState>
    NesterStateAnalyser<TNesterState>
    Inherited Members
    StateAnalyser<TNesterState>.state
    StateAnalyser<TNesterState>.IsEntered()
    Analyser<TNesterState, StateAnalysis>.analysis
    Analyser<TNesterState, StateAnalysis>.IAnalyser.analysis
    Analyser<TNesterState, StateAnalysis>.context
    Analyser<TNesterState, StateAnalysis>.reference
    Assigner<TNesterState, StateAnalysis>.target
    Assigner<TNesterState, StateAnalysis>.assignee
    Assigner<TNesterState, StateAnalysis>.isDirty
    Assigner<TNesterState, StateAnalysis>.Validate()
    Assigner<TNesterState, StateAnalysis>.AssignAll()
    Assigner<TNesterState, StateAnalysis>.AssignTransient()
    Assigner<TNesterState, StateAnalysis>.ValueChanged()
    Assigner<TNesterState, StateAnalysis>.assignments
    Assigner<TNesterState, StateAnalysis>.transientAssignments
    Namespace: Unity.VisualScripting
    Syntax
    [Analyser(typeof(INesterState))]
    public class NesterStateAnalyser<TNesterState> : StateAnalyser<TNesterState>, IAssigner, IAnalyser where TNesterState : class, INesterState
    Type Parameters
    Name Description
    TNesterState

    Constructors

    NesterStateAnalyser(GraphReference, TNesterState)

    Declaration
    public NesterStateAnalyser(GraphReference reference, TNesterState state)
    Parameters
    Type Name Description
    GraphReference reference
    TNesterState state

    Methods

    Warnings()

    Declaration
    protected override IEnumerable<Warning> Warnings()
    Returns
    Type Description
    IEnumerable<Warning>
    Overrides
    Unity.VisualScripting.StateAnalyser<TNesterState>.Warnings()

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)