Class MultiInputUnit<T>
Inherited Members
Namespace: Unity.VisualScripting
Syntax
public abstract class MultiInputUnit<T> : Unit, IMultiInputUnit, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphItem, INotifiedCollectionItem, IDisposable, IPrewarmable, IAotStubbable, IIdentifiable, IAnalyticsIdentifiable
Type Parameters
Name | Description |
---|---|
T |
Properties
inputCount
Declaration
[DoNotSerialize]
[Inspectable]
[UnitHeaderInspectable("Inputs")]
public virtual int inputCount { get; set; }
Property Value
Type | Description |
---|---|
Int32 |
Implements
minInputCount
Declaration
[DoNotSerialize]
protected virtual int minInputCount { get; }
Property Value
Type | Description |
---|---|
Int32 |
multiInputs
Declaration
[DoNotSerialize]
public ReadOnlyCollection<ValueInput> multiInputs { get; protected set; }
Property Value
Type | Description |
---|---|
ReadOnlyCollection<ValueInput> |
Implements
Methods
Definition()
Declaration
protected override void Definition()
Overrides
InputsAllowNull()
Declaration
protected void InputsAllowNull()