Class LudiqEditorWindow
Inherited Members
UnityEditor.EditorWindow.ShowTab()
UnityEditor.EditorWindow.GetWindow<T>()
UnityEditor.EditorWindow.GetWindow<T>(System.Boolean)
UnityEditor.EditorWindow.GetWindow<T>(System.Boolean, System.String)
UnityEditor.EditorWindow.GetWindow<T>(System.String)
UnityEditor.EditorWindow.GetWindow<T>(System.String, System.Boolean)
UnityEditor.EditorWindow.GetWindow<T>(System.Boolean, System.String, System.Boolean)
UnityEditor.EditorWindow.GetWindow<T>(System.Type[])
UnityEditor.EditorWindow.GetWindow<T>(System.String, System.Type[])
UnityEditor.EditorWindow.GetWindow<T>(System.String, System.Boolean, System.Type[])
UnityEditor.EditorWindow.CreateWindow<T>(System.Type[])
UnityEditor.EditorWindow.CreateWindow<T>(System.String, System.Type[])
UnityEditor.EditorWindow.HasOpenInstances<T>()
UnityEditor.EditorWindow.FocusWindowIfItsOpen<T>()
UnityEditor.EditorWindow.GetWindowWithRect<T>(UnityEngine.Rect)
UnityEditor.EditorWindow.GetWindowWithRect<T>(UnityEngine.Rect, System.Boolean)
UnityEditor.EditorWindow.GetWindowWithRect<T>(UnityEngine.Rect, System.Boolean, System.String)
UnityEditor.EditorWindow.GetWindowWithRect<T>(UnityEngine.Rect, System.Boolean, System.String, System.Boolean)
UnityEditor.EditorWindow.TryGetOverlay(System.String, UnityEditor.Overlays.Overlay)
UnityEditor.EditorWindow.depthBufferBits
UnityEditor.EditorWindow.antiAlias
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Namespace: Unity.VisualScripting
Syntax
public abstract class LudiqEditorWindow : EditorWindow, ISerializationCallbackReceiver, IHasCustomMenu
Fields
_data
Declaration
[SerializeField]
[DoNotSerialize]
protected SerializationData _data
Field Value
Type | Description |
---|---|
SerializationData |
Properties
reliablePosition
Declaration
public Rect reliablePosition { get; }
Property Value
Type | Description |
---|---|
Rect |
Methods
AddItemsToMenu(GenericMenu)
Declaration
public void AddItemsToMenu(GenericMenu menu)
Parameters
Type | Name | Description |
---|---|---|
GenericMenu | menu |
Implements
OnAfterDeserialize()
Declaration
protected virtual void OnAfterDeserialize()
OnBeforeSerialize()
Declaration
protected virtual void OnBeforeSerialize()
OnGUI()
Declaration
protected virtual void OnGUI()
ToString()
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
String |
Overrides
Update()
Declaration
protected virtual void Update()
Explicit Interface Implementations
ISerializationCallbackReceiver.OnAfterDeserialize()
Declaration
void ISerializationCallbackReceiver.OnAfterDeserialize()
Implements
ISerializationCallbackReceiver.OnBeforeSerialize()
Declaration
void ISerializationCallbackReceiver.OnBeforeSerialize()