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    Class InvalidConnection

    Inheritance
    Object
    GraphElement<FlowGraph>
    UnitConnection<IUnitOutputPort, IUnitInputPort>
    InvalidConnection
    Inherited Members
    UnitConnection<IUnitOutputPort, IUnitInputPort>.CreateDebugData()
    UnitConnection<IUnitOutputPort, IUnitInputPort>.sourceUnit
    UnitConnection<IUnitOutputPort, IUnitInputPort>.sourceKey
    UnitConnection<IUnitOutputPort, IUnitInputPort>.destinationUnit
    UnitConnection<IUnitOutputPort, IUnitInputPort>.destinationKey
    UnitConnection<IUnitOutputPort, IUnitInputPort>.source
    UnitConnection<IUnitOutputPort, IUnitInputPort>.destination
    UnitConnection<IUnitOutputPort, IUnitInputPort>.dependencyOrder
    UnitConnection<IUnitOutputPort, IUnitInputPort>.sourceExists
    UnitConnection<IUnitOutputPort, IUnitInputPort>.destinationExists
    UnitConnection<IUnitOutputPort, IUnitInputPort>.CopyFrom(UnitConnection<IUnitOutputPort, IUnitInputPort>)
    UnitConnection<IUnitOutputPort, IUnitInputPort>.HandleDependencies()
    UnitConnection<IUnitOutputPort, IUnitInputPort>.GetAnalyticsIdentifier()
    GraphElement<FlowGraph>.guid
    GraphElement<FlowGraph>.Instantiate(GraphReference)
    GraphElement<FlowGraph>.Uninstantiate(GraphReference)
    GraphElement<FlowGraph>.BeforeAdd()
    GraphElement<FlowGraph>.AfterAdd()
    GraphElement<FlowGraph>.BeforeRemove()
    GraphElement<FlowGraph>.Dispose()
    GraphElement<FlowGraph>.InstantiateNest()
    GraphElement<FlowGraph>.UninstantiateNest()
    GraphElement<FlowGraph>.dependencyOrder
    GraphElement<FlowGraph>.graph
    GraphElement<FlowGraph>.IGraphElement.graph
    GraphElement<FlowGraph>.IGraphItem.graph
    GraphElement<FlowGraph>.deserializationDependencies
    GraphElement<FlowGraph>.GetAotStubs(HashSet<Object>)
    GraphElement<FlowGraph>.Prewarm()
    GraphElement<FlowGraph>.CopyFrom(GraphElement<FlowGraph>)
    GraphElement<FlowGraph>.ToString()
    GraphElement<FlowGraph>.GetAnalyticsIdentifier()
    Namespace: Unity.VisualScripting
    Syntax
    public sealed class InvalidConnection : UnitConnection<IUnitOutputPort, IUnitInputPort>, IUnitConnection, IConnection<IUnitOutputPort, IUnitInputPort>, IGraphElementWithDebugData, IGraphElement, IGraphItem, INotifiedCollectionItem, IDisposable, IPrewarmable, IAotStubbable, IIdentifiable, IAnalyticsIdentifiable

    Constructors

    InvalidConnection()

    Declaration
    [Obsolete("This parameterless constructor is only made public for serialization. Use another constructor instead.")]
    public InvalidConnection()

    InvalidConnection(IUnitOutputPort, IUnitInputPort)

    Declaration
    public InvalidConnection(IUnitOutputPort source, IUnitInputPort destination)
    Parameters
    Type Name Description
    IUnitOutputPort source
    IUnitInputPort destination

    Properties

    destination

    Declaration
    public override IUnitInputPort destination { get; }
    Property Value
    Type Description
    IUnitInputPort
    Overrides
    Unity.VisualScripting.UnitConnection<Unity.VisualScripting.IUnitOutputPort, Unity.VisualScripting.IUnitInputPort>.destination
    Implements
    IConnection<TSource, TDestination>.destination

    destinationExists

    Declaration
    public override bool destinationExists { get; }
    Property Value
    Type Description
    Boolean
    Overrides
    Unity.VisualScripting.UnitConnection<Unity.VisualScripting.IUnitOutputPort, Unity.VisualScripting.IUnitInputPort>.destinationExists

    source

    Declaration
    public override IUnitOutputPort source { get; }
    Property Value
    Type Description
    IUnitOutputPort
    Overrides
    Unity.VisualScripting.UnitConnection<Unity.VisualScripting.IUnitOutputPort, Unity.VisualScripting.IUnitInputPort>.source
    Implements
    IConnection<TSource, TDestination>.source

    sourceExists

    Declaration
    public override bool sourceExists { get; }
    Property Value
    Type Description
    Boolean
    Overrides
    Unity.VisualScripting.UnitConnection<Unity.VisualScripting.IUnitOutputPort, Unity.VisualScripting.IUnitInputPort>.sourceExists

    validDestination

    Declaration
    public IUnitInputPort validDestination { get; }
    Property Value
    Type Description
    IUnitInputPort

    validDestinationExists

    Declaration
    public bool validDestinationExists { get; }
    Property Value
    Type Description
    Boolean

    validSource

    Declaration
    public IUnitOutputPort validSource { get; }
    Property Value
    Type Description
    IUnitOutputPort

    validSourceExists

    Declaration
    public bool validSourceExists { get; }
    Property Value
    Type Description
    Boolean

    Methods

    AfterRemove()

    Declaration
    public override void AfterRemove()
    Overrides
    Unity.VisualScripting.GraphElement<Unity.VisualScripting.FlowGraph>.AfterRemove()
    Implements
    INotifiedCollectionItem.AfterRemove()

    HandleDependencies()

    Declaration
    public override bool HandleDependencies()
    Returns
    Type Description
    Boolean
    Overrides
    Unity.VisualScripting.UnitConnection<Unity.VisualScripting.IUnitOutputPort, Unity.VisualScripting.IUnitInputPort>.HandleDependencies()
    Implements
    IGraphElement.HandleDependencies()

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    GraphsExceptionUtility.GetException(IGraphElementWithDebugData, GraphPointer)
    GraphsExceptionUtility.SetException(IGraphElementWithDebugData, GraphPointer, Exception)
    GraphsExceptionUtility.HandleException(IGraphElementWithDebugData, GraphPointer, Exception)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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