Struct Vector3MinimumNode
Namespace: Unity.VisualScripting.Interpreter
Syntax
[NodeDescription(typeof(Vector3Minimum))]
public struct Vector3MinimumNode : IDataNode, IFoldableNode, INode
Fields
Inputs
Declaration
public InputDataMultiPort Inputs
Field Value
Type | Description |
---|---|
InputDataMultiPort |
Minimum
Declaration
public OutputDataPort Minimum
Field Value
Type | Description |
---|---|
OutputDataPort |
Methods
Execute<TCtx>(TCtx)
Declaration
public void Execute<TCtx>(TCtx ctx)
where TCtx : IGraphInstance
Parameters
Type | Name | Description |
---|---|---|
TCtx | ctx |
Type Parameters
Name | Description |
---|---|
TCtx |