Struct Vector2RoundRound
Namespace: Unity.VisualScripting.Interpreter
Syntax
[NodeDescription(typeof(Vector2Round), SpecializationOf = Round<Vector2, Vector2>.Rounding.AwayFromZero)]
public struct Vector2RoundRound : IDataNode, INode
Fields
Input
Declaration
public InputDataPort Input
Field Value
| Type | Description |
|---|---|
| InputDataPort |
Output
Declaration
public OutputDataPort Output
Field Value
| Type | Description |
|---|---|
| OutputDataPort |
Methods
Execute<TCtx>(TCtx)
Declaration
public void Execute<TCtx>(TCtx ctx)
where TCtx : IGraphInstance
Parameters
| Type | Name | Description |
|---|---|---|
| TCtx | ctx |
Type Parameters
| Name | Description |
|---|---|
| TCtx |