Struct Vector2MaximumNode
Namespace: Unity.VisualScripting.Interpreter
Syntax
[NodeDescription(typeof(Vector2Maximum))]
public struct Vector2MaximumNode : IDataNode, IFoldableNode, INode
Fields
Inputs
Declaration
public InputDataMultiPort Inputs
Field Value
Type | Description |
---|---|
InputDataMultiPort |
Maximum
Declaration
public OutputDataPort Maximum
Field Value
Type | Description |
---|---|
OutputDataPort |
Methods
Execute<TCtx>(TCtx)
Declaration
public void Execute<TCtx>(TCtx ctx)
where TCtx : IGraphInstance
Parameters
Type | Name | Description |
---|---|---|
TCtx | ctx |
Type Parameters
Name | Description |
---|---|
TCtx |