Struct PortMapper.MappedPort
Namespace: Unity.VisualScripting.Interpreter
Syntax
public struct MappedPort
Constructors
MappedPort(IPort, PortType, UInt32, Nullable<Value>, String)
Declaration
public MappedPort(IPort port, PortType type, uint portIndex, Value? defaultValue, string portName)
Parameters
Type | Name | Description |
---|---|---|
IPort | port | |
PortType | type | |
UInt32 | portIndex | |
Nullable<Value> | defaultValue | |
String | portName |
Fields
DefaultValue
Declaration
public readonly Value? DefaultValue
Field Value
Type | Description |
---|---|
Nullable<Value> |
Port
Declaration
public IPort Port
Field Value
Type | Description |
---|---|
IPort |
PortIndex
Declaration
public uint PortIndex
Field Value
Type | Description |
---|---|
UInt32 |
PortName
Declaration
public readonly string PortName
Field Value
Type | Description |
---|---|
String |
Type
Declaration
public PortType Type
Field Value
Type | Description |
---|---|
PortType |