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    Struct GraphDefinition.VariableDescription

    Namespace: Unity.VisualScripting.Interpreter
    Syntax
    [Serializable]
    public struct VariableDescription

    Constructors

    VariableDescription(BindingId, String, UInt32, ValueType, VariableType)

    Declaration
    public VariableDescription(BindingId id, string name, uint dataIndex, ValueType type, VariableType variableType)
    Parameters
    Type Name Description
    BindingId id
    String name
    UInt32 dataIndex
    ValueType type
    VariableType variableType

    Fields

    DataIndex

    Declaration
    public uint DataIndex
    Field Value
    Type Description
    UInt32

    Id

    Declaration
    public BindingId Id
    Field Value
    Type Description
    BindingId

    Name

    Declaration
    public string Name
    Field Value
    Type Description
    String

    Type

    Declaration
    public ValueType Type
    Field Value
    Type Description
    ValueType

    VariableType

    Declaration
    public VariableType VariableType
    Field Value
    Type Description
    VariableType

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
    トップに戻る
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