Struct GetListItemNode
Namespace: Unity.VisualScripting.Interpreter
Syntax
[NodeDescription(typeof(GetListItem))]
public struct GetListItemNode : IDataNode, INode
Fields
Index
Declaration
public InputDataPort Index
Field Value
| Type | Description |
|---|---|
| InputDataPort |
Item
Declaration
public OutputDataPort Item
Field Value
| Type | Description |
|---|---|
| OutputDataPort |
List
Declaration
public InputDataPort List
Field Value
| Type | Description |
|---|---|
| InputDataPort |
Methods
Execute<TCtx>(TCtx)
Declaration
public void Execute<TCtx>(TCtx ctx)
where TCtx : IGraphInstance
Parameters
| Type | Name | Description |
|---|---|---|
| TCtx | ctx |
Type Parameters
| Name | Description |
|---|---|
| TCtx |