Struct CooldownNode.State
Namespace: Unity.VisualScripting.Interpreter
Syntax
public struct State : INodeState
Fields
Duration
Declaration
public float Duration
Field Value
Type | Description |
---|---|
Single |
Remaining
Declaration
public float Remaining
Field Value
Type | Description |
---|---|
Single |
Unscaled
Declaration
public bool Unscaled
Field Value
Type | Description |
---|---|
Boolean |
Properties
IsReady
Declaration
public readonly bool IsReady { get; }
Property Value
Type | Description |
---|---|
Boolean |