Struct ConstantString
Namespace: Unity.VisualScripting.Interpreter
Syntax
[ConstantNode(typeof(string))]
public struct ConstantString : IConstantNode, IDataNode, IFoldableNode, INode
Fields
Output
Declaration
public OutputDataPort Output
Field Value
| Type | Description |
|---|---|
| OutputDataPort |
Value
Declaration
public string Value
Field Value
| Type | Description |
|---|---|
| String |
Methods
Execute<TCtx>(TCtx)
Declaration
public void Execute<TCtx>(TCtx ctx)
where TCtx : IGraphInstance
Parameters
| Type | Name | Description |
|---|---|---|
| TCtx | ctx |
Type Parameters
| Name | Description |
|---|---|
| TCtx |