Struct ConstantBoolean
Namespace: Unity.VisualScripting.Interpreter
Syntax
[ConstantNode(typeof(bool))]
public struct ConstantBoolean : IConstantNode, IDataNode, IFoldableNode, INode
Fields
Output
Declaration
public OutputDataPort Output
Field Value
Type | Description |
---|---|
OutputDataPort |
Value
Declaration
public bool Value
Field Value
Type | Description |
---|---|
Boolean |
Methods
Execute<TCtx>(TCtx)
Declaration
public void Execute<TCtx>(TCtx ctx)
where TCtx : IGraphInstance
Parameters
Type | Name | Description |
---|---|---|
TCtx | ctx |
Type Parameters
Name | Description |
---|---|
TCtx |