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    Class IndividualPropertyDrawer

    Inheritance
    Object
    IndividualPropertyDrawer
    Namespace: Unity.VisualScripting
    Syntax
    public abstract class IndividualPropertyDrawer : IDisposable

    Properties

    property

    Declaration
    public SerializedProperty property { get; }
    Property Value
    Type Description
    SerializedProperty

    Methods

    Dispose()

    Declaration
    public virtual void Dispose()

    GetHeight(GUIContent)

    Declaration
    public abstract float GetHeight(GUIContent label)
    Parameters
    Type Name Description
    GUIContent label
    Returns
    Type Description
    Single

    Initialize()

    Declaration
    protected abstract void Initialize()

    Initialize(SerializedProperty)

    Declaration
    public void Initialize(SerializedProperty property)
    Parameters
    Type Name Description
    SerializedProperty property

    OnGUI(Rect, GUIContent)

    Declaration
    public abstract void OnGUI(Rect drawerPosition, GUIContent label)
    Parameters
    Type Name Description
    Rect drawerPosition
    GUIContent label

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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