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    Interface IGraphContext

    Namespace: Unity.VisualScripting
    Syntax
    public interface IGraphContext : IDisposable

    Properties

    analyserProvider

    Declaration
    AnalyserProvider analyserProvider { get; }
    Property Value
    Type Description
    AnalyserProvider

    canvas

    Declaration
    ICanvas canvas { get; }
    Property Value
    Type Description
    ICanvas

    extensions

    Declaration
    IEnumerable<IGraphContextExtension> extensions { get; }
    Property Value
    Type Description
    IEnumerable<IGraphContextExtension>

    graph

    Declaration
    IGraph graph { get; }
    Property Value
    Type Description
    IGraph

    graphMetadata

    Declaration
    Metadata graphMetadata { get; }
    Property Value
    Type Description
    Metadata

    isPrefabInstance

    Declaration
    bool isPrefabInstance { get; }
    Property Value
    Type Description
    Boolean

    reference

    Declaration
    GraphReference reference { get; }
    Property Value
    Type Description
    GraphReference

    selection

    Declaration
    GraphSelection selection { get; }
    Property Value
    Type Description
    GraphSelection

    selectionMetadata

    Declaration
    Metadata selectionMetadata { get; }
    Property Value
    Type Description
    Metadata

    sidebarPanels

    Declaration
    IEnumerable<ISidebarPanelContent> sidebarPanels { get; }
    Property Value
    Type Description
    IEnumerable<ISidebarPanelContent>

    windowTitle

    Declaration
    string windowTitle { get; }
    Property Value
    Type Description
    String

    Methods

    BeginEdit(Boolean)

    Declaration
    void BeginEdit(bool disablePrefabInstance = true)
    Parameters
    Type Name Description
    Boolean disablePrefabInstance

    DescribeAndAnalyze()

    Declaration
    void DescribeAndAnalyze()

    ElementMetadata(IGraphElement)

    Declaration
    Metadata ElementMetadata(IGraphElement element)
    Parameters
    Type Name Description
    IGraphElement element
    Returns
    Type Description
    Metadata

    EndEdit()

    Declaration
    void EndEdit()

    OnRecordFrameTrace(UInt32, Int32, GameObject, DotsFrameTrace.RecordedStep)

    Declaration
    void OnRecordFrameTrace(uint hash, int frame, GameObject gameObject, DotsFrameTrace.RecordedStep step)
    Parameters
    Type Name Description
    UInt32 hash
    Int32 frame
    GameObject gameObject
    DotsFrameTrace.RecordedStep step

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XCanvasExtensionProvider.Extensions(IGraphContext)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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