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    Interface IAboutable

    Namespace: Unity.VisualScripting
    Syntax
    public interface IAboutable

    Properties

    author

    Declaration
    string author { get; }
    Property Value
    Type Description
    String

    authorLabel

    Declaration
    string authorLabel { get; }
    Property Value
    Type Description
    String

    authorLogo

    Declaration
    Texture2D authorLogo { get; }
    Property Value
    Type Description
    Texture2D

    authorUrl

    Declaration
    string authorUrl { get; }
    Property Value
    Type Description
    String

    copyrightHolder

    Declaration
    string copyrightHolder { get; }
    Property Value
    Type Description
    String

    copyrightYear

    Declaration
    int copyrightYear { get; }
    Property Value
    Type Description
    Int32

    description

    Declaration
    string description { get; }
    Property Value
    Type Description
    String

    logo

    Declaration
    Texture2D logo { get; }
    Property Value
    Type Description
    Texture2D

    name

    Declaration
    string name { get; }
    Property Value
    Type Description
    String

    url

    Declaration
    string url { get; }
    Property Value
    Type Description
    String

    version

    Declaration
    SemanticVersion version { get; }
    Property Value
    Type Description
    SemanticVersion

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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