Enum fsMemberSerialization
Controls how the reflected converter handles member serialization.
Namespace: Unity.VisualScripting.FullSerializer
Syntax
public enum fsMemberSerialization
Fields
Name | Description | Value |
---|---|---|
Default | The default member serialization behavior is applied. |
|
OptIn | Only members with [SerializeField] or [fsProperty] attributes are serialized. |
|
OptOut | Only members with [NotSerialized] or [fsIgnore] will not be serialized. |