Class fsConverterRegistrar
This class allows arbitrary code to easily register global converters. To
add a converter, simply declare a new field called "Register_" that
stores the type of converter you would like to add. Alternatively, you
can do the same with a method called "Register_"; just add the converter
type to the Converters
list.
Inheritance
fsConverterRegistrar
Syntax
public class fsConverterRegistrar
Fields
Converters
Declaration
public static List<Type> Converters
Field Value
Register_AnimationCurve_DirectConverter
Declaration
public static AnimationCurve_DirectConverter Register_AnimationCurve_DirectConverter
Field Value
Register_Bounds_DirectConverter
Declaration
public static Bounds_DirectConverter Register_Bounds_DirectConverter
Field Value
Register_Gradient_DirectConverter
Declaration
public static Gradient_DirectConverter Register_Gradient_DirectConverter
Field Value
Register_GUIStyle_DirectConverter
Declaration
public static GUIStyle_DirectConverter Register_GUIStyle_DirectConverter
Field Value
Register_GUIStyleState_DirectConverter
Declaration
public static GUIStyleState_DirectConverter Register_GUIStyleState_DirectConverter
Field Value
Register_Keyframe_DirectConverter
Declaration
public static Keyframe_DirectConverter Register_Keyframe_DirectConverter
Field Value
Register_LayerMask_DirectConverter
Declaration
public static LayerMask_DirectConverter Register_LayerMask_DirectConverter
Field Value
Register_Rect_DirectConverter
Declaration
public static Rect_DirectConverter Register_Rect_DirectConverter
Field Value
Register_RectOffset_DirectConverter
Declaration
public static RectOffset_DirectConverter Register_RectOffset_DirectConverter
Field Value
Extension Methods