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    Class FlowGraphContext

    Inheritance
    Object
    GraphContext<FlowGraph, FlowCanvas>
    FlowGraphContext
    Inherited Members
    GraphContext<FlowGraph, FlowCanvas>.reference
    GraphContext<FlowGraph, FlowCanvas>.analyserProvider
    GraphContext<FlowGraph, FlowCanvas>.canvas
    GraphContext<FlowGraph, FlowCanvas>.IGraphContext.canvas
    GraphContext<FlowGraph, FlowCanvas>.selection
    GraphContext<FlowGraph, FlowCanvas>.graph
    GraphContext<FlowGraph, FlowCanvas>.IGraphContext.graph
    GraphContext<FlowGraph, FlowCanvas>.graphMetadata
    GraphContext<FlowGraph, FlowCanvas>.selectionMetadata
    GraphContext<FlowGraph, FlowCanvas>.ElementMetadata(IGraphElement)
    GraphContext<FlowGraph, FlowCanvas>.extensions
    GraphContext<FlowGraph, FlowCanvas>.IGraphContext.extensions
    GraphContext<FlowGraph, FlowCanvas>.windowTitle
    GraphContext<FlowGraph, FlowCanvas>.SidebarPanels()
    GraphContext<FlowGraph, FlowCanvas>.sidebarPanels
    GraphContext<FlowGraph, FlowCanvas>.IGraphContext.sidebarPanels
    GraphContext<FlowGraph, FlowCanvas>.isPrefabInstance
    GraphContext<FlowGraph, FlowCanvas>.Translate()
    GraphContext<FlowGraph, FlowCanvas>.Dispose()
    GraphContext<FlowGraph, FlowCanvas>.BeginEdit(Boolean)
    GraphContext<FlowGraph, FlowCanvas>.EndEdit()
    GraphContext<FlowGraph, FlowCanvas>.DescribeAndAnalyze()
    GraphContext<FlowGraph, FlowCanvas>.OnRecordFrameTrace(UInt32, Int32, GameObject, DotsFrameTrace.RecordedStep)
    Namespace: Unity.VisualScripting
    Syntax
    [GraphContext(typeof(FlowGraph))]
    public class FlowGraphContext : GraphContext<FlowGraph, FlowCanvas>, IGraphContext, IDisposable

    Constructors

    FlowGraphContext(GraphReference)

    Declaration
    public FlowGraphContext(GraphReference reference)
    Parameters
    Type Name Description
    GraphReference reference

    Properties

    windowTitle

    Declaration
    public override string windowTitle { get; }
    Property Value
    Type Description
    String
    Overrides
    Unity.VisualScripting.GraphContext<Unity.VisualScripting.FlowGraph, Unity.VisualScripting.FlowCanvas>.windowTitle

    Methods

    OnRecordFrameTrace(UInt32, Int32, GameObject, DotsFrameTrace.RecordedStep)

    Declaration
    public override void OnRecordFrameTrace(uint hash, int frame, GameObject gameObject, DotsFrameTrace.RecordedStep step)
    Parameters
    Type Name Description
    UInt32 hash
    Int32 frame
    GameObject gameObject
    DotsFrameTrace.RecordedStep step
    Overrides
    Unity.VisualScripting.GraphContext<Unity.VisualScripting.FlowGraph, Unity.VisualScripting.FlowCanvas>.OnRecordFrameTrace(System.UInt32, System.Int32, UnityEngine.GameObject, DotsFrameTrace.RecordedStep)

    SidebarPanels()

    Declaration
    protected override IEnumerable<ISidebarPanelContent> SidebarPanels()
    Returns
    Type Description
    IEnumerable<ISidebarPanelContent>
    Overrides
    Unity.VisualScripting.GraphContext<Unity.VisualScripting.FlowGraph, Unity.VisualScripting.FlowCanvas>.SidebarPanels()

    Translate()

    Declaration
    protected override void Translate()
    Overrides
    Unity.VisualScripting.GraphContext<Unity.VisualScripting.FlowGraph, Unity.VisualScripting.FlowCanvas>.Translate()

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XCanvasExtensionProvider.Extensions(IGraphContext)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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