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    Enum TextureFlags

    Texture wrapping and filtering mode. Default is repeat and linear

    Namespace: Unity.Tiny
    Syntax
    public enum TextureFlags : uint

    Fields

    Name Description Value
    IsNormalMap

    Is texture a normal map

    Linear

    Linear filtering

    MimapEnabled

    Generate mip map

    Nearest
    Point

    Point filtering

    Srgb

    sRGB Color texture

    Trilinear

    Trilinear filtering

    UClamp

    Clamp along texture U-axis

    UMirror

    Mirror along texture U-axis

    URepeat

    Repeat along texture V-axis

    UVClamp

    Clamp on both axis

    UVMirror

    Mirror on both axis

    UVRepeat

    Repeat

    VClamp

    Clamp along texture V-axis

    VMirror

    Mirror along texture V-axis

    VRepeat

    Repeat along texture U-axis

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