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    Struct WorldBounds

    Namespace: Unity.Tiny.Rendering
    Syntax
    public struct WorldBounds : IComponentData

    Fields

    c000

    Declaration
    public float3 c000
    Field Value
    Type Description
    float3

    c001

    Declaration
    public float3 c001
    Field Value
    Type Description
    float3

    c010

    Declaration
    public float3 c010
    Field Value
    Type Description
    float3

    c011

    Declaration
    public float3 c011
    Field Value
    Type Description
    float3

    c100

    Declaration
    public float3 c100
    Field Value
    Type Description
    float3

    c101

    Declaration
    public float3 c101
    Field Value
    Type Description
    float3

    c110

    Declaration
    public float3 c110
    Field Value
    Type Description
    float3

    c111

    Declaration
    public float3 c111
    Field Value
    Type Description
    float3

    Methods

    GetVertex(Int32)

    Declaration
    public float3 GetVertex(int idx)
    Parameters
    Type Name Description
    Int32 idx
    Returns
    Type Description
    float3

    SetVertex(Int32, float3)

    Declaration
    public void SetVertex(int idx, float3 value)
    Parameters
    Type Name Description
    Int32 idx
    float3 value
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