Struct SkinnedMeshShadowMapShader
Namespace: Unity.Tiny.Rendering
Syntax
public struct SkinnedMeshShadowMapShader
Fields
m_shadowMapShader
Declaration
public ShadowMapShader m_shadowMapShader
Field Value
| Type | Description |
|---|---|
| ShadowMapShader |
m_uniformBoneMatrices
Declaration
public bgfx.UniformHandle m_uniformBoneMatrices
Field Value
| Type | Description |
|---|---|
| bgfx.UniformHandle |
Methods
Destroy()
Declaration
public void Destroy()
Init(bgfx.ProgramHandle)
Declaration
public void Init(bgfx.ProgramHandle program)
Parameters
| Type | Name | Description |
|---|---|---|
| bgfx.ProgramHandle | program |