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    Struct SkinnedMeshRenderer

    Namespace: Unity.Tiny.Rendering
    Syntax
    public struct SkinnedMeshRenderer : IComponentData

    Fields

    canUseCPUSkinning

    Declaration
    public bool canUseCPUSkinning
    Field Value
    Type Description
    Boolean

    canUseGPUSkinning

    Declaration
    public bool canUseGPUSkinning
    Field Value
    Type Description
    Boolean

    dynamicMesh

    Declaration
    public Entity dynamicMesh
    Field Value
    Type Description
    Entity

    indexCount

    Declaration
    public int indexCount
    Field Value
    Type Description
    Int32

    material

    Declaration
    public Entity material
    Field Value
    Type Description
    Entity

    shadowCastingMode

    Declaration
    public ShadowCastingMode shadowCastingMode
    Field Value
    Type Description
    ShadowCastingMode

    sharedMesh

    Declaration
    public Entity sharedMesh
    Field Value
    Type Description
    Entity

    skinQuality

    Declaration
    public SkinQuality skinQuality
    Field Value
    Type Description
    SkinQuality

    startIndex

    Declaration
    public int startIndex
    Field Value
    Type Description
    Int32
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