Struct OriginalVertexBoneIndex
Namespace: Unity.Tiny.Rendering
Syntax
public struct OriginalVertexBoneIndex : IBufferElementData
Fields
BoneIndex
Declaration
public float4 BoneIndex
Field Value
| Type | Description |
|---|---|
| float4 |
public struct OriginalVertexBoneIndex : IBufferElementData
public float4 BoneIndex
| Type | Description |
|---|---|
| float4 |