Class MeshSkinningConfig
Namespace: Unity.Tiny.Rendering
Syntax
public class MeshSkinningConfig : object
Fields
GPU_SKINNING_MAX_BONES
Declaration
public static int GPU_SKINNING_MAX_BONES
Field Value
| Type | Description |
|---|---|
| Int32 |
public class MeshSkinningConfig : object
public static int GPU_SKINNING_MAX_BONES
| Type | Description |
|---|---|
| Int32 |