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    Struct LitMaterialBGFX

    Namespace: Unity.Tiny.Rendering
    Syntax
    public struct LitMaterialBGFX : ISystemStateComponentData

    Fields

    constAlbedo_Opacity

    Declaration
    public float4 constAlbedo_Opacity
    Field Value
    Type Description
    float4

    constEmissive_normalMapZScale

    Declaration
    public float4 constEmissive_normalMapZScale
    Field Value
    Type Description
    float4

    constMetal_Smoothness_Billboarded

    Declaration
    public float4 constMetal_Smoothness_Billboarded
    Field Value
    Type Description
    float4

    mainTextureScaleTranslate

    Declaration
    public float4 mainTextureScaleTranslate
    Field Value
    Type Description
    float4

    shaderProgram

    Declaration
    public bgfx.ProgramHandle shaderProgram
    Field Value
    Type Description
    bgfx.ProgramHandle

    smoothness

    Declaration
    public float4 smoothness
    Field Value
    Type Description
    float4

    state

    Declaration
    public ulong state
    Field Value
    Type Description
    UInt64

    texAlbedoOpacity

    Declaration
    public bgfx.TextureHandle texAlbedoOpacity
    Field Value
    Type Description
    bgfx.TextureHandle

    texEmissive

    Declaration
    public bgfx.TextureHandle texEmissive
    Field Value
    Type Description
    bgfx.TextureHandle

    texMetal

    Declaration
    public bgfx.TextureHandle texMetal
    Field Value
    Type Description
    bgfx.TextureHandle

    texNormal

    Declaration
    public bgfx.TextureHandle texNormal
    Field Value
    Type Description
    bgfx.TextureHandle
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