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    Enum CameraClearFlags

    List of options for clearing a camera's viewport before rendering. Used by the Camera2D component.

    Namespace: Unity.Tiny.Rendering
    Syntax
    public enum CameraClearFlags : int

    Fields

    Name Description Value
    DepthOnly

    Only clear the depth and stencil buffers This is useful for some multi layer effects, where one camera renders with its own depth range, and the a second camera renders at a closer depth range

    Nothing

    Do not clear. Use this when the camera renders to the entire screen, and in situations where multiple cameras render to the same screen area.

    SolidColor

    Clears the viewport with a solid background color, specified by

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