docs.unity3d.com
    目次を表示する/隠す

    Class AssignRenderGroups

    Inheritance
    Object
    AssignRenderGroups
    Namespace: Unity.Tiny.Rendering
    Syntax
    public class AssignRenderGroups : SystemBase

    Methods

    AddItemToRenderGroup(Entity, BuildGroup)

    Declaration
    public void AddItemToRenderGroup(Entity item, BuildGroup key)
    Parameters
    Type Name Description
    Entity item
    BuildGroup key

    InvalidateAllGroups()

    Declaration
    public void InvalidateAllGroups()

    OnCreate()

    Declaration
    protected override void OnCreate()

    OnDestroy()

    Declaration
    protected override void OnDestroy()

    OnUpdate()

    Declaration
    protected override void OnUpdate()

    OptionalSetSharedComponent<T>(Entity, T)

    Declaration
    protected void OptionalSetSharedComponent<T>(Entity e, T value)
        where T : struct, ISharedComponentData
    Parameters
    Type Name Description
    Entity e
    T value
    Type Parameters
    Name Description
    T
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)