docs.unity3d.com
    目次を表示する/隠す

    Struct LinearAccelerationSensor

    Use the accelerometer to measure the acceleration of a device. It reports the acceleration measured on a device due to moving the device around, without gravity effect. Use Acceleration property (float3) to get acceleration values. Values are affected by the InputSystem.CompensateForScreenOrientation setting.

    Namespace: Unity.Tiny.Input
    Syntax
    public struct LinearAccelerationSensor : IComponentData

    Fields

    Acceleration

    Declaration
    public float3 Acceleration
    Field Value
    Type Description
    float3

    LastUpdateTime

    Declaration
    public TimeData LastUpdateTime
    Field Value
    Type Description
    TimeData
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)