Enum bgfx.ResetFlags
Namespace: Bgfx
Syntax
public enum ResetFlags : uint
Fields
| Name | Description | Value |
|---|---|---|
| Capture | Begin screen capture. |
|
| DepthClamp | Enable depth clamp. |
|
| FlipAfterRender | This flag specifies where flip occurs. Default behaviour is that flip occurs
before rendering new frame. This flag only has effect when |
|
| FlushAfterRender | Flush rendering after submitting to GPU. |
|
| Fullscreen | Not supported yet. |
|
| FullscreenMask | ||
| FullscreenShift | ||
| Hdr10 | Enable HDR10 rendering. |
|
| Hidpi | Enable HiDPI rendering. |
|
| Maxanisotropy | Turn on/off max anisotropy. |
|
| MsaaMask | ||
| MsaaShift | ||
| MsaaX16 | Enable 16x MSAA. |
|
| MsaaX2 | Enable 2x MSAA. |
|
| MsaaX4 | Enable 4x MSAA. |
|
| MsaaX8 | Enable 8x MSAA. |
|
| None | No reset flags. |
|
| ReservedMask | ||
| ReservedShift | ||
| SrgbBackbuffer | Enable sRGB backbuffer. |
|
| Suspend | Suspend rendering. |
|
| Vsync | Enable V-Sync. |