Enum bgfx.CapsFlags
Namespace: Bgfx
Syntax
public enum CapsFlags : ulong
Fields
| Name | Description | Value |
|---|---|---|
| AlphaToCoverage | Alpha to coverage is supported. |
|
| BlendIndependent | Blend independent is supported. |
|
| Compute | Compute shaders are supported. |
|
| ConservativeRaster | Conservative rasterization is supported. |
|
| DrawIndirect | Draw indirect is supported. |
|
| FragmentDepth | Fragment depth is accessible in fragment shader. |
|
| FragmentOrdering | Fragment ordering is available in fragment shader. |
|
| FramebufferRw | Read/Write frame buffer attachments are supported. |
|
| GraphicsDebugger | Graphics debugger is present. |
|
| Hdr10 | HDR10 rendering is supported. |
|
| Hidpi | HiDPI rendering is supported. |
|
| Index32 | 32-bit indices are supported. |
|
| Instancing | Instancing is supported. |
|
| OcclusionQuery | Occlusion query is supported. |
|
| RendererMultithreaded | Renderer is on separate thread. |
|
| Reserved | ||
| SwapChain | Multiple windows are supported. |
|
| Texture2dArray | 2D texture array is supported. |
|
| Texture3d | 3D textures are supported. |
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| TextureBlit | Texture blit is supported. |
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| TextureCompareAll | All texture compare modes are supported. |
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| TextureCompareLequal | Texture compare less equal mode is supported. |
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| TextureCompareReserved | All texture compare modes are supported. |
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| TextureCubeArray | Cubemap texture array is supported. |
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| TextureDirectAccess | CPU direct access to GPU texture memory. |
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| TextureReadBack | Read-back texture is supported. |
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| VertexAttribHalf | Vertex attribute half-float is supported. |
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| VertexAttribUint10 | Vertex attribute 10_10_10_2 is supported. |
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| VertexId | Rendering with VertexID only is supported. |