Enum bgfx.BufferFlags
Namespace: Bgfx
Syntax
public enum BufferFlags : ushort
Fields
| Name | Description | Value |
|---|---|---|
| AllowResize | Allow dynamic index/vertex buffer resize during update. |
|
| ComputeFormat16x1 | 1 16-bit value |
|
| ComputeFormat16x2 | 2 16-bit values |
|
| ComputeFormat16x4 | 4 16-bit values |
|
| ComputeFormat32x1 | 1 32-bit value |
|
| ComputeFormat32x2 | 2 32-bit values |
|
| ComputeFormat32x4 | 4 32-bit values |
|
| ComputeFormat8x1 | 1 8-bit value |
|
| ComputeFormat8x2 | 2 8-bit values |
|
| ComputeFormat8x4 | 4 8-bit values |
|
| ComputeFormatMask | ||
| ComputeFormatShift | ||
| ComputeRead | Buffer will be read by shader. |
|
| ComputeReadWrite | ||
| ComputeTypeFloat | Type |
|
| ComputeTypeInt | Type |
|
| ComputeTypeMask | ||
| ComputeTypeShift | ||
| ComputeTypeUint | Type |
|
| ComputeWrite | Buffer will be used for writing. |
|
| DrawIndirect | Buffer will be used for storing draw indirect commands. |
|
| Index32 | Index buffer contains 32-bit indices. |
|
| None |