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    Enum TimelineClip.ClipExtrapolation

    How the clip handles time outside its start and end range.

    Namespace: UnityEngine.Timeline
    Assembly: solution.dll
    Syntax
    public enum TimelineClip.ClipExtrapolation

    Fields

    Name Description
    Continue

    Time values are passed in without modification, extending beyond the clips range

    Hold

    Hold the time at the end value of the clip.

    Loop

    Repeat time values outside the start/end range.

    None

    No extrapolation is applied.

    PingPong

    Repeat time values outside the start/end range, reversing direction at each loop

    概要
    トップに戻る
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