{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Class TimelineAsset.EditorSettings | Timeline | 1.5.0-preview.5
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    Class TimelineAsset.EditorSettings

    Properties of the timeline that are used by the editor

    Inheritance
    object
    TimelineAsset.EditorSettings
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEngine.Timeline
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class TimelineAsset.EditorSettings

    Properties

    Name Description
    fps

    The frames per second used for snapping and time ruler display

    scenePreview

    Set to false to ignore scene preview when this timeline is played by the Timeline window.

    概要
    トップに戻る
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