Method AddEmptyReaction
AddEmptyReaction(UnityEvent)
Appends a null SignalAsset with a reaction specified by the UnityEvent.
Declaration
public int AddEmptyReaction(UnityEvent reaction)
Parameters
| Type | Name | Description |
|---|---|---|
| UnityEvent | reaction | The new reaction to be appended. |
Returns
| Type | Description |
|---|---|
| int | The index of the appended reaction. |
Remarks
Multiple null assets are valid.