Method AddEmptyReaction
AddEmptyReaction(UnityEvent)
Appends a null SignalAsset with a reaction specified by the UnityEvent.
Declaration
public int AddEmptyReaction(UnityEvent reaction)
Parameters
Type | Name | Description |
---|---|---|
UnityEvent | reaction | The new reaction to be appended. |
Returns
Type | Description |
---|---|
int | The index of the appended reaction. |
Remarks
Multiple null assets are valid.