{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Struct ClipBackgroundRegion | Timeline | 1.5.0-preview.5
docs.unity3d.com
"{0}" の検索結果

    目次を表示する/隠す

    Struct ClipBackgroundRegion

    Description of the on-screen area where a clip is drawn

    Inherited Members
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: UnityEditor.Timeline
    Assembly: solution.dll
    Syntax
    public struct ClipBackgroundRegion

    Constructors

    Name Description
    ClipBackgroundRegion(Rect, double, double)

    Constructor

    Properties

    Name Description
    endTime

    The end time of the region, relative to the clip.

    position

    The rectangle where the background of the clip is drawn.

    startTime

    The start time of the region, relative to the clip.

    Methods

    Name Description
    Equals(object)

    Indicates whether this instance and a specified object are equal.

    Equals(ClipBackgroundRegion)
    GetHashCode()

    Returns the hash code for this instance.

    Operators

    Name Description
    operator ==(ClipBackgroundRegion, ClipBackgroundRegion)
    operator !=(ClipBackgroundRegion, ClipBackgroundRegion)
    概要
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)