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    Class TimelineShortcutAttribute

    Use this attribute to make an action work with the shortcut system.

    Inheritance
    object
    Attribute
    ShortcutBaseAttribute
    ShortcutAttribute
    TimelineShortcutAttribute
    Implements
    _Attribute
    Inherited Members
    ShortcutAttribute.displayName
    Attribute.GetCustomAttributes(MemberInfo, Type)
    Attribute.GetCustomAttributes(MemberInfo, Type, bool)
    Attribute.GetCustomAttributes(MemberInfo)
    Attribute.GetCustomAttributes(MemberInfo, bool)
    Attribute.IsDefined(MemberInfo, Type)
    Attribute.IsDefined(MemberInfo, Type, bool)
    Attribute.GetCustomAttribute(MemberInfo, Type)
    Attribute.GetCustomAttribute(MemberInfo, Type, bool)
    Attribute.GetCustomAttributes(ParameterInfo)
    Attribute.GetCustomAttributes(ParameterInfo, Type)
    Attribute.GetCustomAttributes(ParameterInfo, Type, bool)
    Attribute.GetCustomAttributes(ParameterInfo, bool)
    Attribute.IsDefined(ParameterInfo, Type)
    Attribute.IsDefined(ParameterInfo, Type, bool)
    Attribute.GetCustomAttribute(ParameterInfo, Type)
    Attribute.GetCustomAttribute(ParameterInfo, Type, bool)
    Attribute.GetCustomAttributes(Module, Type)
    Attribute.GetCustomAttributes(Module)
    Attribute.GetCustomAttributes(Module, bool)
    Attribute.GetCustomAttributes(Module, Type, bool)
    Attribute.IsDefined(Module, Type)
    Attribute.IsDefined(Module, Type, bool)
    Attribute.GetCustomAttribute(Module, Type)
    Attribute.GetCustomAttribute(Module, Type, bool)
    Attribute.GetCustomAttributes(Assembly, Type)
    Attribute.GetCustomAttributes(Assembly, Type, bool)
    Attribute.GetCustomAttributes(Assembly)
    Attribute.GetCustomAttributes(Assembly, bool)
    Attribute.IsDefined(Assembly, Type)
    Attribute.IsDefined(Assembly, Type, bool)
    Attribute.GetCustomAttribute(Assembly, Type)
    Attribute.GetCustomAttribute(Assembly, Type, bool)
    Attribute.Equals(object)
    Attribute.GetHashCode()
    Attribute.Match(object)
    Attribute.IsDefaultAttribute()
    Attribute.TypeId
    object.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEditor.Timeline.Actions
    Assembly: solution.dll
    Syntax
    public class TimelineShortcutAttribute : ShortcutAttribute, _Attribute
    Examples

    TimelineShortcutAttribute needs to be added to a static method.

    public class TestAction : TimelineAction
    {
        public override ActionValidity Validate(ActionContext _) { return ActionValidity.Valid; }
        public override bool Execute(ActionContext _)
        {
            Debug.Log("Action executed.");
            return true;
        }
    
        [TimelineShortcut("Test Action", KeyCode.K, ShortcutModifiers.Shift | ShortcutModifiers.Alt), UsedImplicitly]
        public static void HandleShortCut(ShortcutArguments args)
        {
            Action.InvokeWithSelected<TestAction>();
        }
    }

    Constructors

    Name Description
    TimelineShortcutAttribute(string, KeyCode, ShortcutModifiers)

    TimelineShortcutAttribute Constructor

    概要
    トップに戻る
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