Method ScreenPointToWorldPointInRectangle
ScreenPointToWorldPointInRectangle(Transform, Vector2, Camera, out Vector3)
Method to convert ScreenPoint to WorldPoint aligned with Rectangle
Declaration
public static bool ScreenPointToWorldPointInRectangle(Transform transform, Vector2 screenPoint, Camera cam, out Vector3 worldPoint)
Parameters
Type | Name | Description |
---|---|---|
Transform | transform | |
Vector2 | screenPoint | |
Camera | cam | |
Vector3 | worldPoint |
Returns
Type | Description |
---|---|
bool |