Method ForceMeshUpdate
ForceMeshUpdate(bool, bool)
Function to force regeneration of the text object before its normal process time. This is useful when changes to the text object properties need to be applied immediately.
Declaration
public virtual void ForceMeshUpdate(bool ignoreActiveState = false, bool forceTextReparsing = false)
Parameters
Type | Name | Description |
---|---|---|
bool | ignoreActiveState | Ignore Active State of text objects. Inactive objects are ignored by default. |
bool | forceTextReparsing | Force re-parsing of the text. |