Class TMP_SubMesh
Inheritance
Object
Component
Behaviour
MonoBehaviour
TMP_SubMesh
Inherited Members
MonoBehaviour.IsInvoking()
MonoBehaviour.CancelInvoke()
MonoBehaviour.StopCoroutine(Coroutine)
MonoBehaviour.StopAllCoroutines()
MonoBehaviour.useGUILayout
MonoBehaviour.runInEditMode
Behaviour.enabled
Behaviour.isActiveAndEnabled
Component.GetComponent<T>()
Component.TryGetComponent<T>(out T)
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentInParent<T>()
Component.GetComponentsInParent<T>()
Component.GetComponents<T>()
Component.transform
Component.gameObject
Component.tag
Object.GetInstanceID()
Object.GetHashCode()
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DontDestroyOnLoad(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.ToString()
Object.name
Object.hideFlags
Namespace: TMPro
Assembly: solution.dll
Syntax
[RequireComponent(typeof(MeshRenderer))]
[ExecuteAlways]
public class TMP_SubMesh : MonoBehaviour
Properties
Name |
Description |
fallbackMaterial
|
The fallback material created from the properties of the fallback source material.
|
fallbackSourceMaterial
|
The source material used by the fallback font
|
fontAsset
|
The TMP Font Asset assigned to this sub text object.
|
isDefaultMaterial
|
Is the text object using the default font asset material.
|
material
|
The material to be assigned to this object. Returns an instance of the material.
|
mesh
|
The Mesh of this text sub object.
|
meshFilter
|
The MeshFilter of this text sub object.
|
padding
|
Padding value resulting for the property settings on the material.
|
renderer
|
The Mesh Renderer of this text sub object.
|
sharedMaterial
|
The material to be assigned to this text object.
|
spriteAsset
|
The TMP Sprite Asset assigned to this sub text object.
|
textComponent
|
Reference to the parent Text Component.
|
Methods
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