Struct TMP_MeshInfo
Structure which contains the vertex attributes (geometry) of the text object.
Inherited Members
Namespace: TMPro
Assembly: solution.dll
Syntax
public struct TMP_MeshInfo
Constructors
Name | Description |
---|---|
TMP_MeshInfo(Mesh, int) | Function to pre-allocate vertex attributes for a mesh of size X. |
TMP_MeshInfo(Mesh, int, bool) | Function to pre-allocate vertex attributes for a mesh of size X. |
Fields
Name | Description |
---|---|
colors32 | |
material | |
mesh | |
normals | |
tangents | |
triangles | |
uvs0 | |
uvs2 | |
vertexCount | |
vertices |
Methods
Name | Description |
---|---|
Clear() | Function to clear the vertices while preserving the Triangles, Normals and Tangents. |
Clear(bool) | Function to clear the vertices while preserving the Triangles, Normals and Tangents. |
ClearUnusedVertices() | Function to clear the vertices while preserving the Triangles, Normals and Tangents. |
ClearUnusedVertices(int) | Function used to mark unused vertices as degenerate. |
ClearUnusedVertices(int, bool) | Function used to mark unused vertices as degenerate an upload resulting data to the mesh. |
ResizeMeshInfo(int) | Function to resized the content of MeshData and re-assign normals, tangents and triangles. |
ResizeMeshInfo(int, bool) | Function to resized the content of MeshData and re-assign normals, tangents and triangles. |
SortGeometry(IList<int>) | Function to rearrange the quads of the text object to change their rendering order. |
SortGeometry(VertexSortingOrder) | |
SwapVertexData(int, int) | Method to swap the vertex attributes between src and dst quads. |