Class TMP_MaterialManager
Inherited Members
Namespace: TMPro
Assembly: solution.dll
Syntax
public static class TMP_MaterialManager
Methods
Name | Description |
---|---|
AddFallbackMaterialReference(Material) | |
AddMaskingMaterial(Material, Material, int) | |
CleanupFallbackMaterials() | |
ClearMaterials() | |
CopyMaterialPresetProperties(Material, Material) | Function to copy the properties of a source material preset to another while preserving the unique font asset properties of the destination material. |
GetBaseMaterial(Material) | |
GetFallbackMaterial(Material, Material) | This function returns a material instance using the material properties of a previous material but using the font atlas texture of the new font asset. |
GetMaterialForRendering(MaskableGraphic, Material) | |
GetStencilID(GameObject) | Function to get the Stencil ID |
GetStencilMaterial(Material, int) | Create a Masking Material Instance for the given ID |
ReleaseBaseMaterial(Material) | |
ReleaseFallbackMaterial(Material) | Function to release the fallback material. |
ReleaseStencilMaterial(Material) | Function to release the stencil material. |
RemoveFallbackMaterialReference(Material) | |
RemoveStencilMaterial(Material) | |
SetStencil(Material, int) | Function to set the Material Stencil ID |