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    Class ShaderUtilities

    Inheritance
    object
    ShaderUtilities
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: TMPro
    Assembly: solution.dll
    Syntax
    public static class ShaderUtilities

    Fields

    Name Description
    ID_BevelAmount
    ID_ClipRect
    ID_EnvMap
    ID_EnvMatrix
    ID_EnvMatrixRotation
    ID_FaceColor
    ID_FaceDilate
    ID_FaceTex
    ID_GlowColor
    ID_GlowInner
    ID_GlowOffset
    ID_GlowOuter
    ID_GlowPower
    ID_GradientScale
    ID_LightAngle
    ID_MainTex
    ID_MaskCoord
    ID_MaskSoftnessX
    ID_MaskSoftnessY
    ID_Outline2Color
    ID_Outline2Width
    ID_OutlineColor
    ID_OutlineSoftness
    ID_OutlineTex
    ID_OutlineWidth
    ID_Padding
    ID_PerspectiveFilter
    ID_ScaleRatio_A
    ID_ScaleRatio_B
    ID_ScaleRatio_C
    ID_ScaleX
    ID_ScaleY
    ID_ShaderFlags
    ID_Sharpness
    ID_Shininess
    ID_StencilComp
    ID_StencilID
    ID_StencilOp
    ID_StencilReadMask
    ID_StencilWriteMask
    ID_TextureHeight
    ID_TextureWidth
    ID_UnderlayColor
    ID_UnderlayDilate
    ID_UnderlayOffsetX
    ID_UnderlayOffsetY
    ID_UnderlaySoftness
    ID_UseClipRect
    ID_VertexOffsetX
    ID_VertexOffsetY
    ID_WeightBold
    ID_WeightNormal
    Keyword_Bevel
    Keyword_Glow
    Keyword_MASK_HARD
    Keyword_MASK_SOFT
    Keyword_MASK_TEX
    Keyword_Outline
    Keyword_Ratios
    Keyword_Underlay
    ShaderTag_CullMode
    ShaderTag_ZTestMode
    isInitialized

    Methods

    Name Description
    GetFontExtent(Material)
    GetPadding(Material, bool, bool)
    GetPadding(Material[], bool, bool)
    GetShaderPropertyIDs()
    IsMaskingEnabled(Material)
    UpdateShaderRatios(Material)
    概要
    トップに戻る
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