{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Class TMP_SDFShaderGUI | TextMeshPro | 3.0.1
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    Class TMP_SDFShaderGUI

    Inheritance
    object
    ShaderGUI
    TMP_BaseShaderGUI
    TMP_SDFShaderGUI
    Inherited Members
    TMP_BaseShaderGUI.s_DebugExtended
    TMP_BaseShaderGUI.s_XywhVectorLabels
    TMP_BaseShaderGUI.s_LbrtVectorLabels
    TMP_BaseShaderGUI.s_CullingTypeLabels
    TMP_BaseShaderGUI.m_Editor
    TMP_BaseShaderGUI.m_Material
    TMP_BaseShaderGUI.m_Properties
    TMP_BaseShaderGUI.OnGUI(MaterialEditor, MaterialProperty[])
    TMP_BaseShaderGUI.BeginPanel(string, bool)
    TMP_BaseShaderGUI.BeginPanel(string, TMP_BaseShaderGUI.ShaderFeature, bool, bool)
    TMP_BaseShaderGUI.EndPanel()
    TMP_BaseShaderGUI.DoPopup(string, string, GUIContent[])
    TMP_BaseShaderGUI.DoCubeMap(string, string)
    TMP_BaseShaderGUI.DoTexture2D(string, string, bool, string[])
    TMP_BaseShaderGUI.DoUVSpeed(Rect, string[])
    TMP_BaseShaderGUI.DoToggle(string, string)
    TMP_BaseShaderGUI.DoFloat(string, string)
    TMP_BaseShaderGUI.DoColor(string, string)
    TMP_BaseShaderGUI.DoSlider(string, string)
    TMP_BaseShaderGUI.DoVector3(string, string)
    TMP_BaseShaderGUI.DoVector(string, string, GUIContent[])
    ShaderGUI.OnMaterialPreviewGUI(MaterialEditor, Rect, GUIStyle)
    ShaderGUI.OnMaterialInteractivePreviewGUI(MaterialEditor, Rect, GUIStyle)
    ShaderGUI.OnMaterialPreviewSettingsGUI(MaterialEditor)
    ShaderGUI.OnClosed(Material)
    ShaderGUI.AssignNewShaderToMaterial(Material, Shader, Shader)
    ShaderGUI.FindProperty(string, MaterialProperty[])
    ShaderGUI.FindProperty(string, MaterialProperty[], bool)
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: TMPro.EditorUtilities
    Assembly: solution.dll
    Syntax
    public class TMP_SDFShaderGUI : TMP_BaseShaderGUI

    Methods

    Name Description
    DoGUI()

    Override this method to create the specific shader GUI.

    概要
    トップに戻る
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