docs.unity3d.com
    目次を表示する/隠す

    Interface IBrushRotationController

    An interface that represent the controller for rotating the brush.

    Inherited Members
    IBrushController.isInUse
    IBrushController.OnEnterToolMode(BrushShortcutHandler<BrushShortcutType>)
    IBrushController.OnExitToolMode(BrushShortcutHandler<BrushShortcutType>)
    IBrushController.OnSceneGUI(Event, Int32, Terrain, IOnSceneGUI)
    IBrushController.OnInspectorGUI(Terrain, IOnInspectorGUI)
    IBrushController.OnPaint(Terrain, IOnPaint)
    IBrushController.AppendBrushInfo(Terrain, IOnSceneGUI, StringBuilder)
    Namespace: UnityEditor.TerrainTools
    Syntax
    public interface IBrushRotationController : IBrushController

    Properties

    brushRotation

    Gets and sets the brush's rotation.

    Declaration
    float brushRotation { get; set; }
    Property Value
    Type Description
    Single

    currentRotation

    Gets the current rotation of the brush.

    Declaration
    float currentRotation { get; }
    Property Value
    Type Description
    Single
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)