Replace Color ノード
説明
From の入力値と等しい In の入力値を、入力 To の値で置き換えます。Range へ入力すると、より広い範囲 (入力 From からの範囲) の色を置き換えることができます。Fuzziness へ入力すると、アンチエイリアシングのように、選択範囲の境界をなじませることができます。
ポート
Name |
Direction |
タイプ |
バインディング |
説明 |
In |
入力 |
Vector 3 |
なし |
入力値 |
From |
入力 |
Vector 3 |
Color |
置き換える色 (置換前の色) |
To |
入力 |
Vector 3 |
Color |
置換後の色 |
Range |
入力 |
Vector 1 |
なし |
入力 From を基準として、この範囲内の色を置き換える |
Fuzziness |
入力 |
Vector 1 |
なし |
選択範囲の境界をなじませる |
Out |
出力 |
Vector 3 |
なし |
出力値 |
生成されるコードの例
以下のサンプルコードは、このノードの出力の一例を示したものです。
void Unity_ReplaceColor_float(float3 In, float3 From, float3 To, float Range, float Fuzziness, out float3 Out)
{
float Distance = distance(From, In);
Out = lerp(To, In, saturate((Distance - Range) / max(Fuzziness, e-f)));
}
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.