Delegate OnDisconnectHandler
Namespace: Unity.RenderStreaming.Signaling
Syntax
public delegate void OnDisconnectHandler(ISignaling signaling, string connectionId);
Parameters
Type | Name | Description |
---|---|---|
ISignaling | signaling | |
String | connectionId |
public delegate void OnDisconnectHandler(ISignaling signaling, string connectionId);
Type | Name | Description |
---|---|---|
ISignaling | signaling | |
String | connectionId |