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    Class RequestJobManager

    An editor class to manage requests to UnityEditor.PackageManager.Client This class will perform its operations in background while Unity is running.

    Inheritance
    object
    RequestJobManager
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.RenderStreaming.Editor
    Assembly: solution.dll
    Syntax
    public class RequestJobManager

    Methods

    Name Description
    CreateAddRequest(string, Action<Request<PackageInfo>>, Action<Request<PackageInfo>>)

    Queue a job to add a package dependency to the project.

    CreateListRequest(bool, bool, Action<Request<PackageCollection>>, Action<Request<PackageCollection>>)

    Queue a job to list the packages the project depends on.

    CreateRemoveRequest(string, Action, Action)

    Queue a job to removes a previously added package from the project.

    CreateSearchAllRequest(bool, Action<Request<PackageInfo[]>>, Action<Request<PackageInfo[]>>)

    Queue a job to search the Unity package registry for all packages compatible with the current Unity version.

    CreateSearchRequest(string, bool, Action<Request<PackageInfo[]>>, Action<Request<PackageInfo[]>>)

    Queue a job to searches the Unity package registry for the given package.

    概要
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